The Science Behind Brain Training
Sometimes, it is difficult to believe what you see or read online. We understand that, and here at Neeuro, we believe in our work and its science. But don’t just take our word for it, we have gathered a list of research from various scientific sources so that you, our valued customer, can browse at your convenience.
A Brain-Computer Interface Brain Training Game “CogoLand” for Children with Attention Deficit Hyperactivity Disorder (Randomised Controlled Trial)
A randomised controlled trial (RCT) was conducted for 172 children aged 6 to 12 attending an outpatient child psychiatry clinic diagnosed with ADHD and not receiving concurrent pharmacotherapy or behavioural intervention. The intervention involved 3 weekly sessions of BCI-based training for 8 weeks, followed by 3 training sessions per month over the subsequent 12 weeks.
The intervention group showed significant improvement in their inattentive symptoms based on clinician rated ADHD Rating Scale (ADHD RS) Inattention score.
A Brain-Computer Interface Brain Training Game “CogoLand” for Children with Attention Deficit Hyperactivity Disorder (Brain Imaging Study)
This neuroimaging study is part of a larger randomised controlled study consisting of 172 children with ADHD. This study consisted of 66 boys with ADHD with symptoms of inattentive and combined subtype that went through the BCI based game intervention for 24 sessions over 8 weeks and they were split between intervention and non-intervention groups.
Different brain networking activity was observed in both groups. Children in the intervention group showed reorganised brain network activity – increased closeness in the prefrontal region of the brain that is associated with attention (i.e. less inattentive symptoms).
The focused brain area is activated after BCI intervention as compared to very widespread activation of multiple brain areas in children from the non-intervention group.
A Brain-Computer Interface Brain Training Game “CogoLand” for Children with Attention Deficit Hyperactivity Disorder
In this study, the BCI-based attention brain training game system was investigated on 20 unmedicated ADHD children aged between 6 to 12 years old with inattentive and combined subtype symptoms. The treatment consisted of 24 sessions of training over 8 weeks followed by 3 once- monthly booster training sessions with only an intervention group.
Following the completion of the intervention, parents-rated ADHD rating scale showed significant improvements in inattentive symptoms and hyperactive- impulsive symptoms.
Better brain scores reflected in the training game was associated with lower ADHD symptoms reported by parents.
Neeuro Memorie Whitepaper: Improving Cognitive Well-Being with Gamification and EEG
We are in a world of rapid information growth and unprecedented longer lives. Both factors place a great challenge for us to maintain cognitive fitness through life. To enhance our cognitive well-being and prevent cognitive decline, it’s important that we engage in mental exercises to achieve a healthy lifestyle.
Read the whitepaper below and know more about improving cognitive well-being through gamification and EEG.
How our mental state slows down with age
Everyone knows that our mind slows down when we age, there is no secret behind that. However, at what point does your mind start to retire? Many people disregard the fact that mental decline is a lifelong process, and starts at an early age. Take a look at what the experts have to say, and you will understand our passion in helping you to solve this problem.
Adult age trends in the relations among cognitive abilities Published in: Psychology and Aging Lead Author: Elliot M. Tucker-Drob, Timothy A. Salthouse
When does age-related cognitive decline begin? Published in: Neurobiological Aging Lead author: Timothy Salthouse
Video game training enhances cognitive control in older adults Published in: Nature Lead Author: JA Anguera
How does mind stimulation help me?
In this section, you will find research on how mind stimulation helps to improve your attention, memory, multi-tasking skills.
Improving fluid intelligence with training on working memory Published in: Proceedings of the National Academy of Sciences of the USA Lead Author: Susanne M. Jaeggi, Martin Bushkuehl
The efficacy of working memory training in improving crystallized intelligence Published in: Nature Proceedings Lead Author: Tracy Alloway, Ross Alloway
How can this translate into long term benefits for me?
Research has shown that mental stimulation leads to an increase in memory over time. Keeping your mind stimulated also creates positive effects in your day to day life.
Computerized memory training leads to sustained improvement in visuospatial short-term memory skills in children with Down syndrome Published in: Am J Intellect Dev Disabil Lead Author: SJ Bennet
Strengthened effective connectivity underlies transfer of working memory training to tests of short-term memory and attention Published in: The Journal of Neuroscience Lead Author: Bornali Kundu
Distinct transfer effects of training different facets of working memory capacity Published in: Journal of Memory and Language Lead Author: Claudia C. von Bastian
The relationship between n-back performance and matrix reasoning—implications for training and transfer Published in: Intelligience Lead Author: Susanne M. Jaeggi
Short- and long-term benefits of cognitive training Published in: Proceedings of the National Academy of Sciences of the USA Lead Author: Susanne M. Jaeggi
Preventing Alzheimer’s Disease and Cognitive Decline Published in: AHRQ publication Lead Author: John W Williams
Ten-Year Effects of the ACTIVE Cognitive Training Trial on Cognition and Everyday Functioning in Older Adults Published in: J AM Geriatric Society Lead Author: George W. Rebok
How does mind stimulation work on my brain?
There are studies that show evidence of the changes in the brain. The research highlights how the brain reacts to mental stimulation.
Increased prefrontal and parietal activity after training of working memory Published in: Nature Neuroscience Lead Author: Olesen PJ, Westerberg H, Klingberg T.
London taxi drivers and bus drivers: a structural MRI and neuropsychological analysis Published in: Hippocampus Lead Author: Maguire EA, Woollett K, Spiers HJ.
Who is best suited for mind stimulation?
These studies show that the best results for brain training shows on children, and those approaching their later years in life.
Differential effects of reasoning and speed training in children Published in: Developmental Science Lead Author: Mackey AP, Hill SS
Impact of working memory training on memory performance in old-old adultsPublished in: Psychology Aging Lead Author: Buschkuehl M, Jaeggi SM
Working memory plasticity in old age: Practice gain, transfer, and maintenance Published in: Psychology Aging Lead Author: Li SC, Schmiedek F
Effects of cognitive training interventions with older adults: A randomized controlled trial Published in: The Journal of the American Medical Association Lead Author: Ball K, Berch DB
What problems can brain training be the solution to?
Results has shown that it may help you improve your attention, memory, spatial skills, etc. This section shows research which backs up the claims that mental stimulation can help improve those specific areas.
Family-based training program improves brain function, cognition, and behavior in lower socioeconomic status preschoolers Published in: Proceedings of the National Academy of Sciences of the USA Lead Author: Neville HJ, Stevens C
How useful is executive control training? Age differences in near and far transfer of task-switching training Published in: Developmental Science Lead Author: Karbach J, Kray J
The Lancet: Healthy eating, exercise, and brain trainingPublished in: The Lancet
Does Playing Games Have Any Benefits For Me?
Research does suggest that the right type of games can stimulate minds and make it perform at a much higher level.
Brain training: Games to do you good Published in: Nature Lead Author: Daphne Bavelier & Richard J. Davidson
Reading and solving arithmetic problems improves cognitive functions of normal aged people: a randomized controlled study Published in: AGE Lead Author: Shinya Uchida & Ryuta Kawashima
Games for seniors are not just for fun Published in: The Straits Times Lead Author: Samantha Boh
Neuroplasticity in old age: Sustained fivefold induction of hippocampal neurogenesis by long-term environmental enrichment Published in: Annals of Neurology Lead Author: Gerd Kempermann, Daniela Gast and Fred H. Gage
Video game training enhances cognitive control in older adults Published in: Nature Lead Author: J. Anguera
The Science Behind EEG
We are often asked, “Are there any scientific proof that the EEG headband paired with the Neuroscience-designed games work?” Here we have compiled our research presenting some significant validation work that shows proof that cognitive performance can be enhanced through EEG-neurofeedback, and recently, EEG-based technology has become more popular in “serious” games designs and developments.
EEG-based local brain activity feedback training—tomographic neurofeedback Published in: National Center for Biotechnology Information, U.S. National Library of Medicine Lead Author: Herbert Bauer, Avni Pllana
The Journal of the American Geriatric Society
The Journal of the American Geriatric Society published in 2014 a 10-year study that followed 2,832 older adults living independently in six U.S. cities, to test effects of the ACTIVE trial for cognition and everyday functioning. ACTIVE stands for Advanced Cognitive training for Independent and Vital Elderly. They randomly assigned one of three 10-session training programs for memory, reasoning and speed of processing, and found that 60% maintained or improved their ability to perform daily activities. Regular training therefore, helps improve these skills. (Published online, 13 January 2014, Volume 62, Issue 1) http://www.ncbi.nlm.nih.gov/pmc/articles/PMC4055506/
Agency for Science, Technology and Research (A*Star)
Singapore researchers from the Agency for Science, Technology and Research (A*Star) have developed technologies to detect and stave off dementia in the elderly. This is in the form of computer games with a headgear embedded with electrodes to capture EEG signals. Pilot studies conducted have shown preliminary results to improve memory and cognitive functions.
University of California
Another study by neuroscientist Dr. Adam Gazzaley of the University of California showed that computer games helped improve cognitive skills in older people. In particular, a game called Neuro Racer, helped enhance multi tasking skills of those tested, from the ages 60-85 who played with the car racing game for a span of four weeks. Multi tasking is a skill that declines over age.
University of Virginia
Professor Timothy Salthouse of the University of Virginia found reasoning, spatial visualisation and speed of thought all decline in our late 20s. Therapies designed to stall or reverse the ageing process may need to start much earlier, he said. His seven-year study of 2,000 healthy people aged 18-60 is published in the journal Neurobiology of Aging.
Finnish Geriatric Intervention Study
In the Finnish Geriatric Intervention Study to Prevent Cognitive Impairment and Disability (FINGER) study, it conducted a programme to provide older people at risk of dementia with brain training as one of the activities to slow down cognitive decline. Based on 1,260 people from across Finland, aged between 60 to 77 years old, half were randomly allocated to an intervention group and the other half to a control group. The control group did not participate in activities. After two years, those in the intervention group scored 83% higher in executive functions and processing speed was 150% higher compared to the control group.