NeeuroFIT Class

A modular Brain Training program, using the Memorie mobile application, that seeks to improve the following cognitive functions:

Memory

Memory

Decision Making

Decision Making

Cognitive Flexibility

Cognitive Flexibility

Spatial Ability

Spatial Ability

Attention

Attention

Paired with the Neeuro SenzeBand 2, to provide essential EEG information and mental states during the training.

Course Breakdown

There are four courses: Foundation, Developmental, Holistic and Advanced. Each course is made up of 12 forty-five minute sessions and uses the different games in the Memorie application to train particular cognitve skills. There will also be three assessments within the 12 sessions to monitor and track the training progress of each participant.

Foundation
Foundation

Establish basic learning abilities for doing well in school. Children will train in 6 games offering simple challenges in cognitive skills.

Games
Farmhouse Friends

Farmhouse Friends

Space 360

Space 360

Psychic Cyclist-01

Psychic Cyclist

Sitting Ducks

Sitting Ducks

Supreme Shopper-01

Supreme Shopper

MindCopter-01

Mindcopter

Developmental
Developmental

Level up learning abilities by adopting cognitive skills in simulated scenarios. Children will be introduced to mental flexibility with these games.

Games
What’s that Word

What’s that Word

Who’s Who

Who’s Who

Psychic Cyclist-01

Psychic Cyclist

Sushi Recall-01

Sushi Recall

Junction Control

Junction Control

MindCopter-01

Mindcopter

Holistic
Holistic

Advanced course for experiencing the application of cognitive skills in a more complex, simulated environment.

Games
Dot Connect

Dot Connect

Multi-task Master

Multi-task Master

Flower Garden

Flower Garden

Stargazer

Stargazer

MindCopter-01

Mindcopter

Psychic Cyclist-01

Psychic Cyclist

Advanced Course Icon
Advanced

The most advanced NeeuroFIT course. Train using 12 cognitive and attention booster games that go beyond the progressive challenges to help maximize cognitive adaptations.

Games
Who’s Who

Who’s Who

Sushi Recall-01

Sushi Recall

Supreme Shopper-01

Supreme Shopper

Dot Connect

Dot Connect

Pyramid Solitaire-01

Pyramid Solitaire

Psychic Cyclist-01

Psychic Cyclist

Stargazer

Stargazer

Flower Garden

Flower Garden

MindCopter-01

Mindcopter

Mahjong Memory-01

Memory Mahjong

Junction Control

Junction Control

Multi-task Master

Multitask Master

FAQ’s

Our solution enables participants to develop their cognitive functions using a structured curriculum, using fun and engaging games developed by Neeuro together with neuroscientists. When a participant enrolls for NeeuroFIT, they not only get to play games and achieve good games scores, they will also be trained to hone specific cognitive skills through repetition and goal setting. NeeuroFIT is also paired with the Neeuro SenzeBand 2, that helps to provide essential EEG information and mental states during the training.

The results differ from person to person. Intensity and consistency of training matters,and whether the games are being played properly is another factor. Typically, at least 15 hours of training is required before improvement can be seen. That is why participants are encouraged to progress to the rest of the courses under NeeuroFIT to fully benefit from the programme.

As cognitive skills such as focus, memory, decision-making, visual-spatial skills and serve as the basis of your mental capabilities, continuous brain training to improve these functions could lead to better mental performance as you learn skills for a higher attention span, reducing careless mistakes, and making decisions.

Cognitive functions are the ways in which our brain operates. From sensory perception (your face senses), logic, and decision making, all the way to emotional self – regulation. Key cognitive functions needed would be the ability to think, learn, and remember. We provide training games for attention, memory, decision making, spatial and cognitive flexibility. There are many other types, for example, motor skills, language, anticipation, the theory of mind, inhibition, and emotional self-regulation.

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